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3D

Beer Can Reverse Pour Fluid Simulation

A personal 3D fluid simulation exploring the reverse motion of beer flowing back into a can, created with X-Particles in Cinema 4D.

3D Personal project 2021

This personal project explores fluid dynamics through a stylised beer can animation created in Cinema 4D using X-Particles.

The concept reverses the expected behaviour of a drink pour by showing the beer flowing back into the can rather than out of it. This inversion gives the piece a more playful and visually striking quality while allowing the fluid motion to become the main focus of the animation.

The project involved setting up and refining the fluid simulation, shaping the movement of the liquid around the can and adjusting the timing so that the reverse pour felt smooth, dynamic and believable. Particular attention was given to the interaction between the fluid and the product, as well as to the overall silhouette and visual flow of the splash.

Lighting, materials and rendering were developed to give the can a polished product-style finish while keeping the liquid clearly readable against the dark background. The final result is a short experimental motion piece that combines product visualisation with simulation-based animation.

Discipline
3D
Tools
Cinema 4D, X-Particles, Arnold Renderer, Adobe Premiere Pro
Year
2021
01

Fluid Simulation

02

3D Animation

03

Product Visualisation

04

Lighting and Look Development

05

Rendering

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